Cosmic Boy (Rokk Krinn)

Characteristics
   
Disadvantages
20STR15
20DEX30
18CON16
12BOD4
25INT15
14EGO8
20PRE10
12COM1
13PD9
13ED9
5SPD20
8REC-
36END-
31STN-
= 137
20CVK
5Love (Lydda Jath)
= 25
Powers
27106.25pt Magnetic Control EC
2785 Str TK, 1/2 End [4] Only vs Metal (+1)
2743/42 Force Field, 1/2 End [4] Only vs Electric/Magnetic Attacks (-1)
7520" Flight, 0 End, x16 non-combat (477 mph)
303 Overall levels
156 DCV levels, Only vs Electric/Magnetic Attacks (-1)
9Persuation, High Society, Bureaucratics 13-
5Ancient Earth History (20th Cent) 14-
2PS: Magno-ball Martial Arts (Kujui)
5Punch +1 / +3 4d6
5Kick -2 / +1 8d6
4Block +2 / +2
4Dodge - / +5
3Throw +0 / +1 4d6+v/5
6Breakfall, Combat Pilot 13-
1Transport Famil: Small Spacecraft Flight Ring
7520" Flight, x16 Non-combat, Fully Invisible, 0 End IIF Concentrate (0 DCV) Max Speed=100"/seg (-1/4)
8Hyper Radio listen&tranmit, Distress Signal Only (-1) IIF Telepathic Earplugs
4Mind Link, Set Group (Legion), IIF, Max Range=8" (-1) Transsuit
11Lifesupport (Self Contained Breathing, Vacuum, Radiation Pressure, IIF, Not if character takes body (-1/4)
1Day Max (1-/4)
= 344(Total: 481 character points, 25 in disadvantages)

Hyper Radio is a new power I just made up. It is just like radio, but it is twice as expensive and travels instantaneously over interstellar distances.

The flight ring's Max Speed is to keep Legionaire's with high Spd's from outpacing their slower comrades.


Write-up copyright © 1995 by Sam Bell (sam@eng.sun.com); comments about the page layout should be addressed to Jack Wilson (deejay@cu-online.com). Permission granted to duplicate and transmit, as long as this note is not removed.