| Characteristics | Disadvantages | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| 157 | 275pt Gravity Multipower, Down Only (-1/2) Max Str equals weight of target+50 Str (-1/4) |
| 16 | 110 Str Telekinesis, 0 End, Invisible to All |
| 16 | 78 Str Telekinesis, 0 End, Invisible to All, AOE hexes (8") |
| 1 | Transport Famil: Small Spacecraft |
| 83 | Flight Ring |
| 4 | Telepathic Earplugs |
| 11 | Transsuit |
| 2 | PS: Astronomer |
| = 290 | (Total: 405 character points, 305 in disadvantages) |
Example of Gravity Power: Thom uses his AOE Gravity power on some hexes containing a Normal Human (10 Str to lift), a Pineapple (-20 to lift), a big motorcycle (23 Str to lift) and a Truck (35 Str to lift). Everything becomes 1000 times heavier (+50 Str), so the man is held down with a 60 str TK, the Pineapple with 30 str, and the motorcycle with 73. The truck is too big to get the full effect, and is only held down with a 78 str TK. If he switched to the other slot he could hold down the truck with 85 Str TK.
This isn't a very good way to do most 'gravity field' powers, since by normal champs rules new objects entering Thom's AOE aren't affected, but I think he acts upon objects on an individual basis, and new objects entering the area wouldn't be affected unless he took a phase to do so.
See Rokk for notes on equipment.
Write-up copyright © 1995 by Sam Bell (sam@eng.sun.com); comments about the page layout should be addressed to Jack Wilson (deejay@cu-online.com). Permission granted to duplicate and transmit, as long as this note is not removed.